Metroid Prime 2 Producer Can’t Beat His Own Game [Developer Stories] DidYouKnowGaming extra Ft. Dazz

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This time on Did You Know Gaming extra, we take a look at how the Metroid Prime 2 producer can’t beat his own game, then we look at why Pikachu is a rare encounter in Pokemon Yellow, and how Nintendo kept people from leaking the roster of Super Smash Bros for Wii U. Then we have a look at a story from the development of Doom involving an axe and John Romero, followed by a peek into the life of Nintendo’s Shigeru Miyamoto. Then we finish off with some random trivia about Zero Wing.

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Sources/Further Reading:
https://www.ign.com/articles/2009/08/29/a-space-bounty-hunter-in-texas?page=6
https://metroid.fandom.com/wiki/Boost_Guardian
http://www.siliconera.com/2018/05/03/pikachu-originally-second-evolution-called-gorochu-large-fangs-two-horns/
https://www.youtube.com/watch?v=sen_43HXOd4#t=17m40s
https://read.amazon.com/kp/kshare?asin=B000FBFNL0&id=j1Um8E5MQYSVPW–PM6LEA&reshareId=TTCG8HFE0MFKNGQRK2N8&reshareChannel=system
https://www.newyorker.com/magazine/2010/12/20/master-of-play
https://legendsoflocalization.com/zero-wing-had-32-weird-secret-endings-in-japan/

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#MetroidPrime #Nintendo #Metroid

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